Mitigating the environment challenges in wearable app testing

Wearable applications continue to be projected as a growing trend in the technology industry. These in combination with other technologies such as cloud computing, Internet of Things are all already bringing in revolutionary changes in the market that users are beginning to increasingly notice. However, the market shelf life of these applications have a long way to grow into. One of the core reasons for this is that the quality of these applications has to significantly improve. While app developers are paying heed to this, a true limitation here is the environment that these apps need to be tested in. Although emulators are increasingly available today, most tests can effectively be done only in real user environments, often in outdoor scenarios. This poses a huge challenge for wearable app testing.

While we have a significant rise in automated testing and QE on one hand, newer technologies have also been taking us to the grass roots of testing including a revamp in areas such as manual and exploratory testing. The need to involve a global crowd, take up field testing in real user usage conditions are all inevitable to ensure thorough coverage in wearable apps. For example, let’s consider a fitness app that needs to be tested as the user is on a run, simulation can help only to a certain extent. Infact even a physical tester can help only to a certain extent. It will become necessary to partner with real users aka the crowd, to test the app and the hardware in all possible scenarios.

The good thing amidst all this is end users are increasingly willing to partake in quality efforts of the apps they will be using either for a small monetary benefit or sometimes even for the excitement of being privy into a new technology or product they associate themselves with. This is however not going to be scalable enough in the long run unless this segment of crowd testing becomes a streamlined, formal and viable option to leverage by quality organizations. To this extent today, several initiatives are being made to formalize the crowd ecosystem – at QA InfoTech we have a platform called BugMoney.com that enables crowd testers as well are crowd seekers connect and conduct events. Such efforts are on the rise in the market to mitigate the environment challenges that wearable apps inherently have and these are welcoming changes to see in the market to promote the quality of wearable apps.

 

About the Author

QA InfoTech

QA InfoTech

Established in 2003, with less than five testing experts, QA InfoTech has grown leaps and bounds with three QA Centers of Excellence globally; two of which are located in the hub of IT activity in India, Noida, and the other, our affiliate QA InfoTech Inc Michigan USA. In 2010 and 2011, QA InfoTech has been ranked in the top 100 places to work for in India.

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