Augmented Reality (AR) applications further necessitate an end user focus in software testing. This is the premise with which I want to start this blog. In our last post, I spoke about the difference between testing VR and AR applications. One of the core aspects of augmented reality, as the name stands is augmenting or enhancing reality in providing a deeper and more enriching experience to the end user. As we know, testers are often talked about as end user representatives in a product team, for any product under test. However, lately that focus is diluting due to several reasons – core ones being, tester being pulled into the development cycle, testing more from a system level, testing in a DevOps cycle which gets them more technology than end user focused. This may be argued both ways with a positive spin that this now gives the tester more time to test in an exploratory manner focusing on end users. The other important element being end users are themselves more involved in the product lately through product feature discussions (especially with a select group of users that are referred to as most valuable players), beta or crowd testing efforts etc. With these in practice, there are teams where the tester is slowly moving away from an end user focus with more attention on system requirements. While this needs to change for all products this needs to especially change for augmented reality applications, as the crux in AR testing is ensuring the end user experience. End user experience herein, takes precedence even to core product workflows and features and when end user experience is duly focused on, functional workflows are automatically covered. As we mentioned in the previous post, in case of AR testing a lot of field testing is also important. In cases where the tester is unable to take up the field testing, real end users will need to be brought in to test. Thus a combination of chosen internal testers along with a handpicked set of end users through a crowd program is certainly the right strategy to go with in AR testing. We have ourselves done this for a few clients successfully, using our platform www.bugmoney.com. We will be happy to demo this to you and further discuss your testing needs, if this is of relevance to you. Feel free to reach out to us for more details.